asgardmods: (Default)
ᴀsɢᴀʀᴅ ɢᴇɴᴇsɪs ❧ mod account ([personal profile] asgardmods) wrote in [community profile] asgardmeridiem2013-09-11 04:03 pm

EVENT LOG: TAKING THE HOBBITS TO VANAHEIM

Who: Everyone going to Vanaheim!
What: We're Taking the Hobbits to Vanaheim. Part Two of this log can be found here!
When: Days 324-334 ( September 10-30 )
Where: On the way to, the way back from, and in the city of Vanaheim.
Rating: PG-13. Anything that might go higher than that should be taken to a private log, please!

[ Vanaheim is a truly medieval-looking city and a close ally of Asgard. The city prides itself on tradition and knowledge, with great libraries and a prestigious academy of music and theatre. Residents are mostly a mix of human and elven, and the rulers are a group of the same kind of beings as the Gods of Asgard. Freya & Freyr originally hail from this city -- their coming to Asgard was part of a long-ago peace treaty between Odin and their father: the King of Vanaheim.

Freyr and Freya have been summoned home to Vanaheim, and they have asked any interested traveler in Asgard to come with them. The trip will involve a full IC day's travel by floating Elven train each way, and a five IC day stay in Vanaheim proper. They will be met with a large banquet in the castle courtyard, ushered to large and comfortable rooms in the palace to leave their things and rest in, and given a comfortable spending allowance for any sort of bauble or trinket that they would like to purchase.

The citizens of the city are friendly, but almost condescendingly so. Some will gawk and stare at the travelers; others will speak to them in cooing, coddling tones; others still regard them with open but vague pity, as if not expecting them to understand. Almost all of them will treat them like uncultured, idiot children, and will assume they have no manners and no sense of social intelligence, and will be visibly surprised if they are proven wrong.

Characters will not be babysat or watched over, and will be allowed to go anywhere within the city that they'd like (though any who try to leave will be stopped by stern and chastising guards.)

[ OOC NOTES: This is the mingle log for the Vanaheim travel event! There will be several location headers below with further details on places in the city and events that your characters can visit and participate in. If there is something particular you'd like to do or see that is not listed below, please let us know!! There will be NPCs out and about, but if there is something you specifically want an NPC to tag, please drop us a line or put it in your comment title.

Signups for this are not required and open to everyone, but keep in mind that if your character is in Vanaheim, they will not be around for a majority of the Bad Moon Rising plot. Traditional prose and [bracket-style threads] are both equally welcome! As always, please feel free to ask us any questions you have.

NAVIGATION:
ON THE TRAIN | THE ARRIVAL BANQUET | TRAVELERS' PERFORMANCES/DINNERS | THE PALACE/TRAVELERS' ROOMS | THE MARKETPLACE | MUSEUMS/GALLERIES/LIBRARIES/THE UNIVERSITY | PARKS/ZOOS/THE FLOWER GARDEN | SHOPS/RESTAURANTS/OTHER BUSINESSES | ANYWHERE ELSE


SPILL OVER LOG as a continuation of this log in a cleaner space!
trustexercises: (127)

any night

[personal profile] trustexercises 2013-09-12 06:26 am (UTC)(link)
[Above all things, Alvin is a fighter. He does not need to be told to fight, and he's primed himself in the ways of fighting for some time. Even though recent circumstances have led to the inclusion of emotions, Alvin used to appreciate fights. The clash of blades, the sound of bullets passing easily through his gun—he could take down a monster himself and he often did. Fighting could be done alone or with partners. It didn't need to be special.

Since landing in Asgard, he hasn't scratched that itch, hasn't given in to the swing of his blade. He hasn't had much time to do it. There hasn't been any reason. As a result, Alvin has been lost in his thoughts. He wants to save his home, and though he trusts Jude and his research, there is a part of Alvin that sees this place as an opportunity.

It has power and knowledge that Rieze Maxia would never have. Wouldn't that be enough?

But there is also the fact that he is alone. Alvin would never say it, but he is grateful for the two kittens he has now. The two kittens at least are almost obligated to like him. Anybody else he's approached is not obligated, and some part of Alvin doesn't want to go through the motions. If he treats Asgard like a business venture to improve things at home, he doesn't need to deal with the harder aspects.

For these reasons, he embraces the performances in Vanaheim. Alvin engages with the idea of being a powerful mercenary with charm and grace. He takes to the clothing available as much as he can, dressing in all black—but varied outfits for varied nights—to give off the impression of being a shady but diligent mercenary.

His show is rough, but, by the second night, very choreographed. He is a man who has trained himself to be ambidextrous because of his lifestyle, fighting with a sword in his less-dominant hand, and a gun in the other. Alvin's sweeps and almost-shots are carefully measured and indications of what he could do in a battle. And though they are choreographed, there is a fierceness to them that almost seems like he could take up a battle at any second.

Or that he craves a battle at any second.

He finishes all of them just the same, with the sword over his shoulder and his lips blowing some "smoke" away from the end of his gun. And he winks, because he can shuffle his personality ever-so-quickly. He's always had to.]